![]() View image here: - They all used the same 'system,' more or less, but each book was self-contained and there were a lot of original stories spread across a bunch of genres. "Fighting Fantasy" books: Steve Jackson and Ian Livingstone wrote these, or so the covers claimed anyway. View image here: - And it just had some really cool storytelling and art I remember the first couple of books being especially compelling, in that the main plot involved the kingdom you were in basically being overrun by baddies, and your entire ranger/monk order having been brutally slaughtered (except for Our Hero, natch).Īs a side note, I think I had some second-run printing or some such-the covers of the books I played were significantly less fruity than those on the site. ![]() The best part about it was just that it was a more or less contiguous series (though entirely episodic), and the books were meant to allow you to take the same build (you were always playing the same main character) from book to book. "Lone Wolf" - I played the fuck out of this series I even owned the first 12+ books, eventually. Obviously, though, it was all based on the honor system-you were rolling your own combat encounters, etc., and I know I did my fair share of "well, I'll just ignore that last roll" cheating and then some. So depending on the path you took through the book, you might pick up that +1 defense chanmail jacket or not and so on. Anyone remember these? I never had a goup of kids around to play 'real' RPGs growing up, and didn't have the cashflow for a lot of computer RPGs, but I ended up playing the fuck out of these "gamebooks."įor the uninitiated: these were basically choose-your-own-adventure(tm) style books, with the addition of a basic character/combat system.
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